It’s DOOOOOOOOOOOONE!!!!! – Thesis Film – Post-Production Evaluation

After the completion of the term and the year, I can confidently say that I successfully undertook the post-production period of my thesis film and created a film that I am proud of. My film is fully rendered and completed and I’ve written up a production book that clearly documents the process of my film.

I believe my strengths during this period came within the lighting and rendering of the film. In previous projects I’ve always not given much thought or effort when it came to the lighting, as I didn’t really know how to light a scene properly. So when it came to it for my thesis film I knew I wanted to put the time and effort into it so it would boost my film. So, I sat down and spoke with both Andy and Rob who helped me understand where and how I could light my scenes to achieve the best result, as well as this they also taught me about “Three-Point-Lighting” which was very handy as helped bring the characters in the shots come out instead of blending in with the background. As for the rendering I think my scheduling and management if the process and improved from previous projects. Because the film was split into shots it took longer to render, but it meant it was more manageable because I was able to work out how long each shot would take and spread them out on multiple machines easily, the only downside was waiting machines to be free but with the Waverley building being open on weekends it meant I could take up as many machines as possible to speed up the process.

As for my weaknesses there’s not much to comment on other than I wish I was more organised and committed with the write up. I was really on point with the writing at the beginning as I started it in Easter break to leave me with enough time to complete it, but as the weeks went by, I got a bit lazy by not adding anything to it whenever I had free time. Though I managed to finish it up I wish I left myself more time to lay it out better than I did, so I could’ve handed in the physical copy at the same time as the deadline.

Overall I am pleased with my performance on the post-production part of the film as well as the year as a whole, and I’m proud of the completed film that I created. If I was to do the post-production work again I would leave myself enough time to focus on the layout of the write up as well as include more references for research in the write up, as I think I would’ve included more if I didn’t run out of space to put them.

 

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It’s so beautiful – Thesis Film – Lighting, Touching up, Finished title.

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Been working on the lighting for my environments. Lighting has never been my strongest skill, as proven in past projects, but I think this is some of the best lighting I’ve done to date.

I’ve been lucky to be given a lot of advice in my direction of lighting from both Andy and Rob, and it has paid of well. I mean look at some of the lava scenes… they look sexy as fudge.

ThreePointLightCap
Three Point Lighting. 2018. Three Point Lighting. [ONLINE] Available at: https://www.mediacollege.com/lighting/three-point/. [Accessed 17 April 2018].
A very helpful lesson I’ve been taught recently, that has been a huge help with some of the lighting for my scenes, was the Three Point Lighting Technique. A basic lighting technique, it helps bring characters out of the environments, instead of them fading in with the already set up lighting for the environment.

Titles for James2
Finished title by Max Jacobs

Also Max have finished the creation of my title. He’s a done an excellent job, 10 times better then what I could’ve done.

 

Evaluation Production – Thesis Film

After the completion of this term, I can confidently say that I have successfully undertook the production period of my thesis film. I have my film completed and playblasted from start to finish, with a few areas that require touch ups as well as that the sound and Voice acting is all gathered and added to the film.

I believe my strengths with this period was my collaboration with my helpers for this film. I pitched my film quite well enough to gain some interest, and I dished out roles to most of the people that signed up on my list. When that was sorted I made sure to make regular checks and feedback to the work that they did for me and gave them achievable deadlines that they all met. I’ve even discussing to out-sourced music creator by the name of Jeffrey Wang, who has agreed to help me with producing music for my film once I have the playplasted film. Though it proved to be helpful getting assistance for others, I could have done a better job with delivery of the blocked scenes I had done for my animation helpers, the file management was fine and everything was intact. It’s just that I should divided the scenes I gave them into shots rather than whole scenes, as lead to complications that they needed to fix first before started the inbeteweening of the movements and lead to some of them being late with giving them back. Also, I shouldn’t have moved the Top controller when I was blocking scenes, as that was one of the complications the helpers had deal with first.

I also believe strength of mine came in some of the animation I produced. A lot of the scenes that I done came out well, most notably the jump at the beginning, Kodi near fall into the Lava, which I used video references for both and the section where the temple begins to collapse. Though some shots weren’t as good as others, where the movement wasn’t fluid and looked janky and robotic, which some required/still requires touch ups to make it look better. There were even some shots that I had to cut down because of the pose and movement were taking too much time to fix, for example Kodi’s landing after Shay saved him from falling into lava, which is a shame because I could of achieve some nice movement from it.

Though the focus was to get the film animated and playblasted, I wish I had more time to spend on setting up the lights for the scenes before the Easter break, or at least most of it. I have achieved that with one or two areas, but I still must sort out the Grand Hall when the Lava pit is opened, as well as the Entrance, which I’ll have to sort out during my Easter Break if I want to stay on track when the last term comes about.

Overall, I’m pleased with where I am and the progress I’ve made. If I was to do this period again I would make sure to divide my scenes into shots to make easier for helpers as well as take some time to get more of the lighting nailed down. And I would take more referencing videos to help me with some of the more complicated movements in the film.

TempleQuest the Title – Thesis Film – Creating the title, out-sourcing help

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Taking a break from an animating, I’ve been working on the title for the film, trying to nail down the look and feel of it.

It was quite easy for me to think about actually as I already had ideas in mind as I was inspired by simple titles like the ones from the Pirates of the Caribbean movies, with the golden text with damaged, chipped edges.

Image result for pirates of the caribbean title
PotC Wiki. 2018. Image – Pirates of the Caribbean – Salazar’s Revenge – Official Disney.jpg | PotC Wiki | FANDOM powered by Wikia. [ONLINE] Available at: http://pirates.wikia.com/wiki/File:Pirates_of_the_Caribbean_-_Salazar%27s_Revenge_-_Official_Disney.jpg [Accessed 22 March 2018] 
This was mostly because I know that my short film is an adventure film, so I wanted to capture that in the title. But I didn’t limit myself to that idea, as I tried out another style as you can see in the slideshow above, but inevitably went with the fancier writing.

Once I had that I whacked it into Photoshop, inked the writing and messed around with it to see, if I could replicate the style. But I just ended up with a lot of results that I didn’t like, even having my peers agree with me when I showed them.

I then showed my design to Max who was quite intrigued by the design that I was going for, and offered to create the title for me instead. I immediately agreed as his knowledge of Photoshop was superior to mine.

He gave me an idea of what he’s going to aim for, and that he’s going to go for something similar to the title for the internet series: Tales of Alethrion

Image result for tales of alethrion
Florent Schildknecht. 2018. Project – Sun Creature. [ONLINE] Available at: https://suncreature.com/projects/detail/tales-alethrion. [Accessed 22 March 2018].
He’s gonna work on it over the weekend for me so hopefully by Monday I’ll have something to have for the submission next Thursday.

Wobadabaloopymadaflip – Thesis Film – Animating, Cutting down

 

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I’ve completed the animating for the grand hall successfully.

I’m quite pleased with the way that all shots flow and fit together so smoothly with little edit, as well as making sense. The movement of both characters are great, a few tiny mechanic movements, but overall good. I’m especially impressed with some of the movements during the end tale of the section where they’re making their escape. Whilst I was setting up the keys for the run cycle, Debra mentioned a process called “Post Infinity” where you use the Graph Editor to set (in my example) your cycle to keep repeating itself without setting any extra frames, then using the translate of the direction you want the character to move in, set it to infinite where it will repeat forever.

 

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Though I am pleased with how it looks and all, I unfortunately had to make some cuts to some of the shots to save time. This is unfortunate because there were a lot of areas that would have made for some good pieces for my portfolio and show-reel, for example (in the images at the top of the post) when Kodi falls on the ground after Shay saves him from falling into lava, instead of having fall to the round and then get up, I’ve had to cut to when he’s already landed, which is shame really because there was a lot of opportunity to exaggerate and push the poses for when he landed, but I just ended up wasting time that I needed to complete the other shots.

I’m overall pleased with what I have, and now that I have this done I can focus and wait on the shots that my first and second years are doing. I’ve already got one back which I’m tidying up, and I’ve given a deadline of Wednesday to get most of what they can done.

Nearly there – Thesis Film – Update, Key Posing, Animating

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Quick little update on the progression of my film. I’ve nearly completed all the key posing for my part, and once that’s finished with I can go back to the shots that need working on and tidy them up. I might do this with some help from Debra, and I also might take some more video references for some of the poses that I’m struggling with (I’ll put up those video references as well the ones I already did in a later post).

Juicy Lighting – Thesis Film – Lighting in Maya

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Lighting… it’s great

So as you know I’ve been working and messing around with lighting for the past couple of days, and with the help of Andy I’ve achieved something that actually looks decent. He showed me a technique in Arnold that requires use to use the render settings windows which is called Atmosphere, and as you can guess it gives the environment, and needless it really boosted the environments look, like for example the beams of light withing the Grand hall now have rays following where they light up, which is what I originally intended, but because I suck at lighting it just looked like the areas were emitting a mysterious light from the ground like a fricken light house.

And with that knowledge I applied it to the rest of the environments do most of them look good, the Entrance needs a bit more work, but yeah it’s all good.

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Mountain by Ellen and Lauren

Also speaking of good stuff, look at the super cool mountain that 2nd years Ellen and Lauren did for me. Like…. holy crap this is good 😀 I’m quite pleased with this as the simplistic style of the background complements my animation quite well. So good job guys.

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