Line project

Well so far so good I’ve managed to create the first few images of my animation, as well as an alternate idea for an end result, which Andy suggested to me.

The idea was, instead of having a chain attached to him why not have a power cable instead restraining him from leaving the room he is in.

I do like the idea and it makes a lot more sense to the reason why my character will be kept in that room, my only issue is, is that with my original idea I know how the story will unfold and where as this new idea I will have to think about what will happen to this character and how will it end.

I’m going to present and talk about both my ideas to the group in Tutorial tomorrow hoping I will get some helpful feedback from the group and how I’m going to approach the deadline.

Line Project 2



Simples… (Meerkat squeak)

During Tuesday’s lessons we had to pitch the ideas that we wanted to produce for the newest project that we’ve been assigned to. It well just as well as I expected, the reason I say this is because I had a sore throat and we running out of time in the session. The feedback was mostly positive but I didn’t really had a solid character design for my animation, what I mean is that I only had ideas of what my character will look like with different styles but all going with a simple look (which can look at HERE).

Simple character similar the ones from the asdfmovies by Thomas (Tomska) Ridgewell.

After the presentation Andy suggested that I’d look into characters that can be drawn from simple 2D shapes like circles and squares and have a practice, because my drawing skills is not the strongest but with time I will hopefully get good at it. 


Goodbye Bunny Hop Hop – Caleb Wood

Goodbye Rabbit, Hop Hop – YouTube. 2015. Goodbye Rabbit, Hop Hop – YouTube. [ONLINE] Available at: https://www.youtube.com/watch?v=jFfehDMUTWk. [Accessed 20 November 2015].

This is really beautiful and creative piece of animation. The drawing and style looks really authentic. The sounds and music fit really well with the scenes. I’m really fascinated by how the leaves and tress were drawn and the way they move just because they look as if they’re actual leaves being recorded, and the way the character searches through the bushes looks really cool.

THE LINE!!!!! (que awesome guitar rift)

NEW PROJECT YEEEEEEEEY. So at the beginning of this week we were given our first solo project for this unit, something that I’m both excited and nervous about because I get whether or not I’m better working alone or with in a group.

The project is to create a 30 second animation, which tells a story using the Three act structure of a character overcoming an obstacle in the pursuit of an objective. Very simple and easy task, and so I have come up with a coupe of ideas.

Idea #1:

The first idea I had in mind is character that’s attached to chain which will be connected to either a wall or heavy weight. The character will then notice a key either hanging from a rope or on the floor that will maybe/maybe not unlock the chain from their foot. Then the character will try a few scenarios to try and reach the key to set themselves free.

.The chain represents the obstacle holding back the character, restraining them from accomplishing their dream of Freedom

.The Key represents the objective that gives hope to the character that is dream of freedom can be achieved

.The character could be a silent protagonist/antagonist (depending on why they’re their in the first place)

Some Concepts for idea #1:

Line#1 CA

Idea #2:

The second idea I had in mind is a  very nervous and shy character who lives in a very mucky and dirty area, trying to find a new home.  Then eventually he notices an area on the side of a bottomless cavern which lucks a sandy paradise. But the only problem is, is that they must cross the cavern on a very thin zip line, which is problem because the character is afraid of heights. I’m pretty sure the character will make it, but I’ll add a joke at the end to lighten up the animation

.The Zip line the obstacle, because the character is afraid of heights but it’s they’re only way of crossing

.The paradise side of cavern represents the Objective as the character wants to live in that paradise instead of the dump he is living in now

.Character is shy, nervous and is afraid of heights, I’ll have to show this either through actions, emotions, sound, or all of the above.

Some Concepts for Idea #2

Line#2 CA pt1

Line#2 CA pt2

Hopefully by the end of this week I will have a clear idea of what the idea is that I will present and that I’ve thought long and hard about how I will execute the process.

It’s a miracle

WOOOHOOOO, I don’t know how but we did it. I’m very pleased with the end result and the effort we all put into the finished production. The animation is very well done the voice acting is funny, despite the fact that we have some sniggering and laughter in the background and really did enjoy making it despite having some stressful issues.

What I mean is that this idea was a last minute change from a previous one that we were engaged with until realised that it was near to impossible to film by the deadline that was set. If you been following my blog post you would know that we having problems with filming the ‘Cliffhanger’ idea that we were originally going to shoot, but because we ran into issue like filming the characters on the rope and coming up with a fixed story instead of multiple ones. To be honest I think if the we didn’t have to animate with found objects like toys and stuff and it was all drawn we could of done it but with using toys we were kind of restricted with what we could do, because we had to find the right toys for the animation, we right resources for the set and also every time we had to move the characters we’d risk shifting the toys we could be really frustrating.

Overall I think if we were to film it again or attempt to make the ‘Cliffhanger’ idea, we would definitely need to make sure we plan out the entire story before we start filming, as well as think about the execution of the idea like “How we’re going film it?”, “What do we need for the set?”, or “What characters will best suit the idea?”. Plus if we want to use sound booths for voice acting and sound effects, we should book them a day in advance so we will have them to use the next day, instead of using a phone to record them…. you know…. better quality.

Anyway here’s the final animation for the ‘Elimination’ Project….. ‘Off the Desk!”

So far so good

So after changing our idea, stopped crying in our sleep and because of the MAN that are Matt for managing to capture three quarters of the animation and Max for making an awesomely detailed storyboard, we’ve managed to catch up and surprisingly almost finished.

We only have to capture the final scenes and also re-shoot some of the scenes, because of the scenes were captured in landscape instead of portrait which isn’t a big deal but it does need to be sorted unless we want frames some of the frames to be stretched and once this done we can finish the editing and get it submitted with the storyboard and Stills.

Somewhere… Beyond the sea…

This is a very interesting animation that Shaun showed us in class, mostly because it was all done on a beach which meant they probably had to redo the indents they made on the beach over hundred times for each frame (which must of been a real pain in the ass). Another thing that interests me is that the animation was shot with 3 Nokia N8 phones which nothing compared to something like a Cannon 6D, and is the largest stop motion animation filmed on that phone.

I can’t really think of ways this would help me within my own animation, because I never really thought about making a stop-motion animation using a beach, but it does further prove the point that you can use anything to animate.

It’s a really fun animation to watch with stunning sand work. The video below is behind the scenes footage of the creation of the animation, really interesting stuff.


After some thoughts, tests and discussions with the team with have decided that the ‘Cliffhanger’ idea was a bit of an impossible task at this point in time.

What we mean by this is that we had all these cool ideas that we wanted to put into the animation and we’re kind of got distracted with them that we didn’t really put much thought into the execution process of how will we get this done with in 3 weeks. At one point we couldn’t decide on a concrete story and instead had several ideas of how the story should unfold which delayed the filming process, we didn’t think how we could show the characters dangling from the cliff so when tried testing this we couldn’t get the characters to keep still, plus we didn’t even have a set prepared so we resulted into using two pieces of cardboard as a set which looked very lazy. I have other thoughts about the changing of the idea but I’ll leave them for my evaluation.

So after sitting in my chair for 10 minutes crying on the inside, we decided to come up with a quick and easy idea to submit for the elimination project that can and will be done.

The idea will be a chase scene (cliché I know so shut up) where we have 2 toys chasing another within a persons room, who will eventually catch the 3rd and then Toy 1 and 2 will throw 3 off a table with ease, but then the owner of the toys will pick up 3 and place him/her pack on the table, ending the film. The animation is a bit dry but at this point in time we just need to get something filmed, edited and uploaded.

We plan to get some/half of the filming done today and finish it off tomorrow, add the edits from TV paint and Photoshop sorted tomorrow then on Friday will be editing the video for its submission. Once that’s done evaluate the project, go home, fall on my bed and never wake up again (not literally I hope).