Texturing The environment

Texture 1

Texture 2

Now that the modelling was complete, I’m now moving onto texturing. So far it’s a very easy process, you just simply select the model you want to texture, assign a new material, apply the material you want (in my case Lambert) and then apply the texture you want whether it’s a simple colour or a texture you have saved to your folders. I’ve found that this process is a lot easier to use than Lightwave, as it has a lot more steps involved because Lightwave is split into two programs (Layout and Lightwave).

So far I’ve near enough textured the top floor of the environment and I’m now gradually moving to the second, and once this is done I can move onto the lighting and animating of the scene.

Texture 3

Texture 4


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