Here’s a little update video on the progression I’ve made on the film. So far I’m quite happy with the way all the scenes flow with each other, and that the story is making sense. Of course some of the shots need extra touch ups with the animation, but so far, so good.
So as you know I’ve been working and messing around with lighting for the past couple of days, and with the help of Andy I’ve achieved something that actually looks decent. He showed me a technique in Arnold that requires use to use the render settings windows which is called Atmosphere, and as you can guess it gives the environment, and needless it really boosted the environments look, like for example the beams of light withing the Grand hall now have rays following where they light up, which is what I originally intended, but because I suck at lighting it just looked like the areas were emitting a mysterious light from the ground like a fricken light house.
And with that knowledge I applied it to the rest of the environments do most of them look good, the Entrance needs a bit more work, but yeah it’s all good.
Also speaking of good stuff, look at the super cool mountain that 2nd years Ellen and Lauren did for me. Like…. holy crap this is good 😀 I’m quite pleased with this as the simplistic style of the background complements my animation quite well. So good job guys.
Been messing around with some Arnold lighting in Maya, trying to experiment with I can do in it. So far it’s been okay, been trying to light up the Grand Hall to see what the mood, temperature and feel that I can achieve, but so far nothing that sticks. I’m trying create a warm but empty environment, so I’m trying to mess around with Arnolds Temp sliders to help me with that, but so far nothing has really pulled me.
I’ve got Rob on Tuesday’s afternoon lecture as well as Andy, so I’m going to seek their assistance when it comes around, but at the meantime to need to make sure that in my mind I know where all the light sources are located, and how much they illuminate the scene.
Staging is progressing smoothly. 3 out of the 4 parts have been done and have been passed onto another helper from the lower years (Shout-out to Kosta) and I’m now about to move on to my part of the animation, when the boys get the treasure.
I’ve also made changes to film, and that the corridor involving the arrow trap will not be included. The reason for this is that with the corridor scene in I would have 61 Shots in total, and if it did start staging the corridor, I wouldn’t have time to finish the inbetweens for everything else. So I decided to remove it.
Previs is going smoothly. I have staged 2 out of 4 scenes that need to be done, I’m close on finishing another. At the moment I have focused on the staging for the scenes that the 2nd years will do, that way I can just hand off to them and then focus on my area.
I also been offered help from a 1st year that shows promising work in his animation work. Debra suggested me to use him with some part of my scene. At the moment I’m thinking of when the boys enter the grand hall and spot the treasure. I need to have a word with him first but at the moment that’s my plan.
Also Dan has finished the entrance. It looks great and one again fits with the theme well do props to him.
So myself, Jegor and Max did another challenge between ourselves. The challenge was to draw something that we did ages ago, and I chose to do the Elizabeth drawing that I did in my first year. I’m quite pleased with the turn out, I can definitely see the progression I’ve made over the past 3 years.